This means it is impossible to osrs buy gold what was a lawless zone. Another issue is the current activities which are happening within the wilderness. Which do they choose and what effect will this affect the wilderness?

Personally, I'd be willing to move the minigames (Clan Wars and FOG, securing Deamonhiem), to different places. However, the 3 quests are where things become difficult. The Defender of Varrock and Summer questline both have large chunks of wilderness. If we believe that the quests will remain, I believe it would be best to instancing the whole quest. What does this mean? It means that you'll be on your feet alone once you have met the quest start point and entered the wilderness as part the defender varrack tale. While this would slightly change the quest it wouldn't effect it too much.

Green Dragons and armoured Zombies, Chaos Ele, and other such things should all remain the same. However, I think the best training spot should be a little dangerous. The Corporeal beast is a fascinating point. While it might be enjoyable to barrage runners go to the cave, the boss mechanic in RS is unique in that you can bank a lot of times due to its high risk nature. If the entrance was relocated closer to the border of the wildy, it could be more appealing as it is currently just past level 20, the tele cut off point.

The summoning process is a challenge. It would be convenient to be able to drop all at once, as with the rest of RS. The limitation on pouches is unnatural in pvp universes. It's a problem that I'm not sure how to fix. The most effective solution is to simply declare "pouch In Invent, Combat Goes Up"

Last, but not least, do not create pvp wilderness worlds. Never. The excitement of the wilderness allowed one thing that both the bh worlds do not have, and was the best game I have seen in any other game.

Pvp meeting pve players. It was possible to use the resources available, like rune, treasure trails and dragons to earn rewards. But, it was not a obligation. My previous point about quests is that every player must be able to gain access to the content. But, making certain the worlds "safety" defeats all of it. This is what I am most concerned about. If a place is secure from attack cheap rs gold osrs defeats the goal of the quests.