I love the X factors for franchise. They really make me think about who I play against. As it ought to be Mut 20 coins for sale with him chasing my qb about playing is frightening. Not in their present form. A few of the abilities are unbalanced, although I do not mind the idea of men getting in and outside of the zone. In order to generate the XFactor Madden NFL players stand outside, they nerfed guys. I believe they need to just tweak them love Wide receiver skills they don't feel underwhelming or super overpowered. But I also think they need to change QB and HB skills to make them somewhat weaker running back and how zone guru and evasive are overpowered

For franchise they need to let us be in a position to change skills I can not endure my scrambling qb getting leapfrog and spin cycle when they can't do either.While I like superstar abilities, making Madden NFL players feel more unique, I found x-factors to be underwhelming. I'd like to see both go whether it signifies Madden NFL players relied more rather than pass/fail on having an ability or not. Abilities should be a bonus for stats in certain states, not a gate to get adequately doing an action.No. This isn't NBA Jam. You don't throw three completions and unexpectedly it's possible to throw the ball 70 yards or you're not able to be intercepted. You do not get charged up or anything like this in real life so keeping that in Madden NFL is 100% the wrong thing to do if we are talking a football match. As opposed to correcting the core problems that are apparent with Madden, it is hidden by EA with showy characteristics that make no sense.

I'd say no, they just have to do a better job of making sure Madden NFL players stand out. The superstar abilities are annoying Edge one, particularly the WR, CB, and af. It's pretty retarded that an edge Madden NFL player with a certain ability will drop the cube instantly every single play until you do whatever has to be done to get them to lose it. Same with receivers that speed to break away from the corner on an route or a curl and may use super agility. It creates Madden NFL more like an arcade game and less like a football game that is realistic. You have corners knocking out that no one would have the ability to make. The celebrity skills are like something youd.

I expect they are balanced in 21. Some skills were too OP. Escape Artist and pash Rush Elite were sport breaking. I think a great deal of the skills also made traits and some evaluations completely irrelevant. I think that any abilities that impact speed or agility ought to be scrapped. Possibly even other stuff which should be determined solely attribute or by an existing rating...like pass and jukebox dash skills. The only downside to that is that you are left with only QB abilities. I could be incorrect about that earning Madden NFL better.EA is the company. Nothing but money grabbers who don't give 2. I swear they wake up each morning and think"What BS can we overhype today to cheap Madden 20 coins make money?" To only get for being tier 2 draft packs is BS. And above all you launch particular challenges to play during the draft where you can get 86-98 draft Madden NFL player and I pull 4 directly 86s?! Absolutely devastating. Don't get me started online gameplay. Am I likely to play madden again? Absolutely. Will I fall for EAs money grabbing schemes and poor gameplay? Absolutely. Can I be a clown for ranting but nevertheless giving EA exactly what they need? Absolutely.